Real Time Systems Piece 2 - PS3 Dualshock 3 as a Performance Controller

Building on Submission 1 this performance piece use the PS3 Dualshock 3 controller as its interface. It takes full advantage of the built in tilt sensors as well as pressure triggers, analogue sticks D-pad and buttons. Functionality is best achieved through the Motion In Joy driver and getting the data through Max’s hi object

The Final Performance

Raw Max Files and Report Download

Built using Max 5.0.7 and MotioninJoy 6